×

WordBlitz: Redefining Typing Through Real-Time Gamified Learning

Author : Rajan Parmar, Aman Rauniyar, Vikas Chawla, Preety Chaudhary Journa Name: International Journal of Science, Engineering and Technology Volume: 14 issue: 2 Year: Volume-14-issue-2 Views : 219
Abstract:
WordBlitz is a real-time multiplayer typing game aimed at improving typing skills through competitive gameplay. It uses the MERN stack with WebSocket integration, providing real-time interactions, dynamic leaderboards, and feedback on speed and accuracy. Players can join multiplayer sessions, race against others in real time, and track their performance on a global leaderboard. The game is developed using modern web technologies, including MongoDB, Express.js, React.js, and Node.js to ensure scalability, responsiveness, and a smooth user experience. The leaderboard is dynamically updated, providing users with immediate feedback on their performance and allowing them to compare their typing speeds with other players. WebSockets are used for real-time communication, enabling the synchronization of game state between players. Additionally, the game supports multiple languages and session selection so that users will get the best experience. In this game, we added a room join option so that using one ID, multiple players can join easily. Future updates will focus on adding more multiplayer features and optimizing the game engine.

Related Indexing Platform

Indexed

Zenodo Logo
Zenodo
Research Data Repository
https://zenodo.org/records/19482163
DOI
DOI Resolver
Global Persistent Identifier
https://doi.org/10.5281/zenodo.19482163
GS
Google Scholar
Search this title on Scholar
Search on Google Scholar
SS
Semantic Scholar
Search this title
Search on Semantic Scholar
Lens
Lens.org
Check citations via DOI
Search on Lens.org
Leave Your Comment

Related Reviewers